Sybil Beta 1.23
-Some exploitable map areas have been patched.
-Combat improvements, namely better reach and larger hitbox on sword attacks.
-New enemy type in Swamp.
-Push Block puzzle physics glitches should be fixed.
-Push Block position can be reset by hitting with any sword.
-Push Blocks will remain in place unless game is reloaded, but any door unlocked with an associated puzzle remains unlocked upon reload.
-Game now defaults to Shoulder Camera.
-Shoulder Camera zoomed out and slightly angled down for easier platforming.
-Significant performance increase, at the cost of realtime water reflections. (Will pursue other options for realtime reflections in future builds).
-Darkened the player's circular shadow, allowing for better jump placement.
-Jittery shadows on clouds in the swamp behave correctly now.
-Enemy spawning is now accompanied by a particle effect.
Next build will be uploaded in the coming days. It will feature a new Sword, Shield, Armor, Dungeon with new traps and puzzles, the third Boss, and perhaps a few new enemies and NPCs.
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